using System;
using System.Collections.Generic;
using System.Text;

namespace VGS {
    public class LineupEventArgs : EventArgs {
        public readonly int Position = 0;
        public readonly Player Player = null;


        /// <summary>
        /// Constructor (used when adding player)
        /// </summary>
        /// <param name="type"></param>
        /// <param name="pos"></param>
        /// <param name="player"></param>
        public LineupEventArgs(int pos, Player player) {
            this.Position = pos;
            this.Player = player;
        }
    }
}
